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Fallout new vegas all weapon mods

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In my mind, the 10mm pistol and SMG had to return, as did the minigun, sawed-off shotgun, flamer, and a few other choice weapon. There were a few questions I asked for deciding what would get included and what would not. The process was iterative and went through a lot of revisions. There are a lot of rifles in F:NV and I think the more modern appearance of the marksman carbine and assault carbine help visually distinguish them from the rest of the lineup in a good way. His issued sidearm was a beat-to-hell Ithaca M If you know your M history, that should give you an idea of how old it was.įallout 1 and 2 delved into 90s weapons designs e.

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Army, stationed in Germany and later deployed to Iraq in the early 90s. One of Obsidian's programmers was a tank driver in the U. Apparent distances are skewed in the engine because the field of view is 70 degrees by default. We calculated it out and that's under yards, I think. Even the 'max' ranges of sight in F:NV are actually very short for firearms in the real world.