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Fallout new vegas continue after ending

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But an evaluation of that revealed that it would likely break a number of scripts (companion weapon removal, teleportation scripts), and even scripts for the other DLCs that automatically removed companions from your party.'Īvellone said he actually offered to pay for one of the development milestones himself in order to enable more time to polish the core game, but the offer was refused because it would have meant delaying the DLC releases. 'That said, we did look at potential minor additions where we could, including a reserved save game slot before Hoover Dam (which we were able to do), and looking into adding Ulysses as a companion you could take back into the main game from the DLC. The most we could manage was level-scaling for key enemies (like the Legate) with the introduction of the new level caps in the DLCs, since the additional levels made the previous boss fights too easy for the player,' Avellone said. by creating post-Hoover Dam option, even in a minimal fashion. But it was clear we'd be putting the already shaky game stability at risk. 'We did examine all the logistic impacts of doing post-game content with limited resources.